Free / Portfolio
A place to explore, experiment and show what you can do.
- Public projects & portfolio showcases
- Limited AI changes and testing
- Optional extra AI credits
- Up to 2 concurrent players
Go from an idea to something you can play, with less production cost and faster prototyping. Meet your AI crew, native game engine and multiplayer infrastructure — all at one table.
A little café with the recipe for your dream games.
Built for demanding game development.Native performance. Reliable systems. Security at the core.
Manage your project and AI crew in Jet.Cafe. Underneath: a native game engine, multiplayer infrastructure and our language in development.
Jet.Cafe coordinates the project. Jet.Engine makes it playable. Jet.Server runs the multiplayer. Project coordination, native editing and multiplayer simulation in one connected workflow.
A standalone game showcase, made with just a few recipes in Jet.Cafe. Experience its visuals and performance on your own hardware.
A single discipline, an established pipeline or a team of specialists. Explore how the pieces can work around you.
Bring the character and animation. Connect them to movement, interactions and a world someone can actually play.
Jet coordinates. Brew, Latte and Moka focus on the work. Choose a ready-made scene and watch the crew bring it to life. Your own conversations and projects live inside your workshop.
Explore with a public portfolio, develop privately, or coordinate production across your studio.
A place to explore, experiment and show what you can do.
Go beyond a portfolio. Make the project you've been waiting to make.
Build together. Run live games. Give ambition more room.
Register your interest. No payment, subscription or guaranteed place is created. Planned prices exclude VAT; final terms and allowances will be provided before purchase.
Game creators and development teams: artists, animators, designers, engineers and studios. Jet.Cafe connects project coordination, AI-assisted development and native technology to reduce production overhead and shorten the path from an idea to a playable prototype.
You don’t, but you can! Direct an AI crew, combine AI assistance with hands-on work, or use the native Jet.Engine editor and code directly. Choose the level of control that fits your skills and project.
Jet.Cafe runs on the web and is your project and agent workspace. Scene editing and playtesting happen in the native Jet.Engine editor and game client, currently on Windows. Support for mobile platforms and consoles is on our roadmap.
Yes. You can bring your own assets and ask the assistant to work with assets from other engine projects stored on your computer, provided you have the rights to use them and grant access. Supported formats can be imported; engine-specific materials, scripts and systems may need conversion or porting.
It shouldn’t have to be. Jet.Server and Jet.Engine are developed together, with efficient simulation and manageable hosting costs as core design goals. Actual costs depend on your game, player count and workload; the plan is to let you scale infrastructure with the audience you have.
Jet.Lang is planned as open source, and selected parts of Jet.Engine will be opened over time. Jet.Cafe and Jet.Server remain proprietary. Individual open-source releases will specify exactly which code and licence are included.
We record your chosen plan and notify you by email when the platform becomes available. Creator Pro and Studio registrations let you set a password and tell us about your work. Signing in confirms your registration status; it does not unlock the unreleased platform or charge you.